Blender 3D Basics [electronic resource].
by
 
Fisher, Gordon.

ISBN
9781849516914

Title
Blender 3D Basics [electronic resource].

Author
Fisher, Gordon.

Personal Author
Fisher, Gordon.

Publication Information
Birmingham : Packt Publishing, 2012.

Physical Description
1 online resource (843 pages).

Series
Open source : community experience distilled

General Note
Using the three basic Blender controllers.

Contents
Blender 3D Basics Beginner's Guide; Blender 3D Basics Beginner's Guide; Credits; About the Author; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why subscribe?; Free access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Time for action -- heading; What just happened?; Pop quiz-- heading; Have a go hero -- heading; Reader feedback; Customer support; Downloading the example code; Errata; Piracy; Questions; 1. Introducing Blender and Animation; Welcome to the world of Blender 3D.
 
Discovering Blender and animationLearning Blender will literally change how you think; Installing Blender; Using Blender; Time for action -- rendering your first scene in Blender; What just happened?; Time for action -- closing Blender; What just happened?; Top 10 reasons to enjoy using Blender 3D; Learning from your animation heros; Have a go hero -- making a folder of your animation heroes; Going back to the year 1922 on an animation field trip; Time for action -- searching on Felix Turns the Tide + 1922; What just happened?; Pop quiz-- analyzing pioneer animators.
 
Moving ahead a few years in time, to 1928Time for action -- searching on Plane Crazy +1928; What just happened?; Pop quiz-- analyzing early animators; Arriving in 1938, the animation industry is at a peak; Time for action -- searching on Goonland + 1938; Pop quiz-- analyzing what animators had learned in 16 years; Have a go hero -- studying the masters; Starting to use computers for animation in the 1960s; Beginnings of 3D animation in 1963; Time for action -- searching on Ivan Sutherland + Sketchpad; What just happened?; Pop quiz-- analyzing pioneer computer animators.
 
Going to the late 1970s, a few companies are doing 3D animationTime for action -- searching on Triple I demo; What just happened?; Pop quiz-- analyzing early computer animators; Time for action -- watching Information International, Inc. (Triple I) 1982 demo reel; What just happened?; Introducing Pixar -- 1984, and everything comes together; Time for action -- searching for the video of The Adventures of André and Wally B; What just happened?; Pop quiz-- analyzing mature computer animation; Have a go hero -- educating yourself about animation; Back to the present time; Animation principles.
 
Using 3D skills, what can you do with them?Making 2D animation; TV and video; Films and pre-visualization; Stereoscopic 3D; Web animation; Games; Flight and driving simulators; Digital signage; Displaying scientific data; Legal evidence display; Architectural walkthroughs; Virtual reality; Virtual sets; Interactive instruction; Showing what can't otherwise be seen; Creating a portfolio to get a job; Product development and visualization; Summary; 2. Getting Comfortable using the 3D View; Exploring the Blender 3D interface; Setting up Blender the way you want it.

Local Note
eBooks on EBSCOhost

Title Subject
Blender (Computer file)
 
Blender (Computer file) (OCoLC)fst01393538

Subject Term
Computer animation.
 
Three-dimensional imaging.
 
Three-dimensional display systems.
 
3-D films.

Format
Electronic Resources

Electronic Access
Click here to view

Publication Date
2012

Publication Information
Birmingham : Packt Publishing, 2012.


Shelf NumberMaterial TypeCopyShelf LocationStatus
006.696 221:E-BOOK11:ONLINEAvailable for online access and/or download