by
Virén, Matti, Professor.
Call Number
338.47795
Publication Date
2008
Summary
Gaming markets are evolving rapidly. Spearheading this change is the internet, which has enabled cross-border gambling on an unprecedented scale. This book explores the changing landscape of the gaming market and is a crucial companion for all looking for informed discussion on the future of gaming.
Format:
Electronic Resources
Relevance:
67232.5938
Call Number
006.8 23
Publication Date
2013
Format:
Electronic Resources
Relevance:
67175.4063
by
Lam, Newman M. K.
Call Number
351.5
Publication Date
2011
Summary
Macao has undergone a remarkable transformation since the liberalisation of the gaming industry in 2002. In this book, scholars examine the effects of massive foreign investment, the problems of governance and the increasing public policy challenges in the context of rapid change and potential social instability.
Format:
Electronic Resources
Relevance:
63386.1563
by
Jin, Dal Yong, 1964-
Call Number
338.477948095195 22
Publication Date
2010
Summary
Dal Yong Jin examines the rapid growth of the Korean online game industry from the perspective of political economy, discussing it in social, cultural & economic contexts.
Format:
Electronic Resources
Relevance:
60134.2031
by
Eglin, John.
Call Number
795
Publication Date
2024
Summary
The Gambling Century uses extensive archival material as well as printed sources, to follow its subjects from the Court to the coffeehouse, to private clubs and "at homes" in townhouses, all of which prefigure that quintessentially modern gambling space, the casino.
Format:
Electronic Resources
Relevance:
57339.9922
by
Fickle, Tara, author.
Call Number
305.895073 23
Publication Date
2019
Summary
"The Race Card" explores gaming technologies and the concept of a "model minority."
Format:
Electronic Resources
Relevance:
57338.0547
by
Hansen, Kenneth N.
Call Number
795.08997073
Publication Date
2011
Format:
Electronic Resources
Relevance:
54897.5078
by
Hing, Nerilee, 1957-
Call Number
647.94068 HIN
Publication Date
2002
Format:
Books
Relevance:
50825.9180
by
Back, Ki-Joon.
Call Number
016.795
Publication Date
2009
Summary
This e-book contains nine articles which look at how benefits can accrue from well managed gaming operations in tourist destinations
Format:
Electronic Resources
Relevance:
49102.7148
by
Institute for Career Research.
Call Number
795.02373 22
Publication Date
2010
Format:
Electronic Resources
Relevance:
49101.5508
by
Nicholson, Scott.
Call Number
025.5 22
Publication Date
2010
Summary
"If you are interested in the why, what, and how of library gaming, Everyone Plays at the Library is the place to start. Scott Nicholson-educator, librarian, game designer, host of the "Board Games with Scott" video series, and founder of the Library Game Lab of Syracuse-shows how gaming programs can be successfully implemented in school, academic, and public libraries, covering all types of games for all age groups. You'll learn how to determine user needs, achieve library goals, gain stakeholder approval, reach out to users, build an affordable collection of great games, assess program effectiveness, bring all ages together, and create the type of memorable experience that gets users talking and keeps them coming back for more."--
Format:
Electronic Resources
Relevance:
47544.9219
by
Luo, Jian Ming, author.
Call Number
795.0684 JIA
Publication Date
2016
Format:
Electronic Resources
Relevance:
47542.6172
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