by
Cantor, Diego.
Call Number
794.81526
Publication Date
2012
Summary
Become a master of 3D web programming in WebGL and JavaScript.
Format:
Electronic Resources
Relevance:
0.0445
by
Drumm, Luke.
Call Number
794.81526 22
Publication Date
2012
Summary
Over 40 intermediateto advanced recipes for taking your XNA development arsenal further in this book and e-book.
Format:
Electronic Resources
Relevance:
0.0432
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by
Tracy, Sean.
Call Number
006.6
Publication Date
2012
Summary
Discover how to use the CryENGINE 3 free SDK, the next-generation real-time game development tool.
Format:
Electronic Resources
Relevance:
0.0432
by
Nygard, Paul.
Call Number
794.81525
Publication Date
2012
Summary
There are nine complete games with increasing complexity built in this book. The process of game building is well-illustrated with screenshots and explained code. This book is aimed at readers with an understanding of Objective-C and some familiarity with the cocos2d for iPhone 2.0 framework.
Format:
Electronic Resources
Relevance:
0.0432
by
Goldstone, Will.
Call Number
794.81526 23
Publication Date
2011
Summary
This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C♯ or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in.
Format:
Electronic Resources
Relevance:
0.0408
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