by
Brito, Allan.
Call Number
006.693 22
Publication Date
2009
Summary
Annotation Blender 3D provides all the features you need to create super-realistic 3D models of machines for use in artwork, movies, and computer games. Blender 3D 2.49 Incredible Machines gives you step-by-step instructions for building weapons, vehicles, robots, and more.<br /><br />This book will show you how to use Blender 3D for mechanical modeling and product visualization. Through the pages of the book, you will find a step-by-step guide to create three different projects: a fantasy weapon, a spacecraft, and a giant robot. Even though these machines are not realistic, you will be able to build your own sensible and incredible machines with the techniques that you will learn in this book along with the exercises and examples.<br /><br />All the three sections of this book, which cover three projects, are planned to have an increasing learning curve. The first project is about a hand weapon, and with that we can image a small-sized object with tiny details. This first part of the book will show you how to deal with these details and model them in Blender 3D.<br /><br />In the second project, we will create a spacecraft, adding a bit of scale to the project, and new materials and textures as well. With this project, we will be working with metal, glass, and other elements that make the spacecraft. Along with the object, a new space environment will be created in the book too.<br /><br />At the end we have a big and complex object, which is the transforming robot. This last part of the book will cover the modeling of two objects and show how you can make one transform into the other. The scale and number of objects in this project are quite big, but the same principles as in the other projects are applied here with a step-by-step guide on how to go through the workflow of the project.<br />
Format:
Electronic Resources
Relevance:
0.0520
by
Mooney, Thomas.
Call Number
794.81526 22
Publication Date
2012
Summary
UDK is a free, world class game editing tool and being so powerful it can be daunting to learn. This guide offers an excellent set of targeted recipes to help game artists get up to speed with game designing in UDK. Unreal Development Kit Game Design Cookbook contains everything you need to jumpstart your game design efforts. The lessons are aimed squarely at the artist's field of production, with recipes on asset handling, creating content within the editor, animation and visual scripting to get the content working in gameplay. Unreal Game Development Kit Game Design Cookbook exposes how real-time environments are built using UDK tools. Key features are examined assets, animation, light, materials, game controls, user interface, special effects, and game interactivity - with the view of making UDK technically accessible so users can transcend technique and focus on their creative design process. The book has well prepared recipes for level designers and artists of all levels. It covers core design tools and processes in the editor, particularly setting up characters, UI approaches, configuration and scripting gameplay. It is a technical guide that allows game artists to go beyond just creating assets, and it includes creative, extensive demonstrations that extend on mere functionality.
Format:
Electronic Resources
Relevance:
0.0510
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by
Ford, James.
Call Number
006.754 22
Publication Date
2011
Format:
Electronic Resources
Relevance:
0.0510
by
Bruyndonckx, Damien.
Call Number
006.696 23
Publication Date
2014 2012
Format:
Electronic Resources
Relevance:
0.0501
by
Cordone, Rachel.
Call Number
794.81526 22
Publication Date
2011
Summary
This is a practical hands-on book with clear instructions and lot of code examples. It takes a simple approach, guiding you through different architectural topics using realistic sample projects.
Format:
Electronic Resources
Relevance:
0.0501
by
Winder, Jeff.
Call Number
006.693 22
Publication Date
2009
Format:
Electronic Resources
Relevance:
0.0455
by
McCallum, M. D.
Call Number
006.696 23
Publication Date
2011
Format:
Electronic Resources
Relevance:
0.0383
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