por
Gouveia, David.
Signatura topográfica preferida
005.1
Fecha de publicación
2013
Resumen
This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.
Formato:
Recursos electrónicos
Relevancia:
0.0432
por
Earl, David, 1951-
Signatura topográfica preferida
621.3893 23
Fecha de publicación
2012
Resumen
The beginner's guide to exploring, understanding, and rocking in the world of dance music using the free LMMS digital audio workstation.
Formato:
Recursos electrónicos
Relevancia:
0.0432
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por
Park, Tae Hong, 1969-
Signatura topográfica preferida
621.38 22
Fecha de publicación
2010
Resumen
This book offers an introduction to digital signal processing (DSP) with an emphasis on audio signals and computer music. It covers the mathematical foundations of DSP, important DSP theories including sampling, LTI systems, the z-transform, FIR/IIR filters, classic sound synthesis algorithms, various digital effects, topics in time and frequency-domain analysis/synthesis, and associated musical/sound examples. Whenever possible, pictures and graphics are included when presenting DSP concepts of various abstractions. To further facilitate understanding of ideas, a plethora of MATLAB code examples are provided, allowing the reader tangible means to "connect dots" via mathematics, visuals, as well as aural feedback through synthesis and modulation of sound. This book is designed for both technically and musically inclined readers alike-folks with a common goal of exploring digital signal processing.
Formato:
Recursos electrónicos
Relevancia:
0.0432
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