Search Results for Feedback - Narrowed by: Three-dimensional display systems. SirsiDynix Enterprise https://wait.sdp.sirsidynix.net.au/client/en_US/WAILRC/WAILRC/qu$003dFeedback$0026qf$003dSUBJECT$002509Subject$002509Three-dimensional$002bdisplay$002bsystems.$002509Three-dimensional$002bdisplay$002bsystems.$0026ps$003d300?dt=list 2024-05-18T15:01:31Z Keyshot 3D Rendering [electronic resource]. ent://SD_ILS/0/SD_ILS:257679 2024-05-18T15:01:31Z 2024-05-18T15:01:31Z by&#160;Jo, Jei Lee.<br/>Call Number&#160;006.696<br/>Publication Date&#160;2012<br/>Summary&#160;The book includes a series of step-by-step illustrated tutorials supported by a detailed explanation for each aspect of the 3D rendering procedure. Some of the procedures or steps may be omitted if they have been previously explained in an exercise or chapter. &quot;&quot;Keyshot 3D Rendering&quot;&quot; is ideal for beginners and professionals who are involved with product development, entertainment, and industrial design. It is recommended for readers who already have some level of experience with 3D modelling, texturing, and rendering applications.<br/>Format:&#160;Electronic Resources<br/><a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=e900xww&AN=526174">Click here to view</a><br/> Blender 3D Basics [electronic resource]. ent://SD_ILS/0/SD_ILS:255525 2024-05-18T15:01:31Z 2024-05-18T15:01:31Z by&#160;Fisher, Gordon.<br/>Call Number&#160;006.696 22<br/>Publication Date&#160;2012<br/>Summary&#160;The complete novice's guide to 3D modeling and animation.<br/>Format:&#160;Electronic Resources<br/><a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=e900xww&AN=465885">Click here to view</a><br/> 3ds max speed modeling for 3D artists [electronic resource] : flex your speed modeling muscles using 3ds max / Thomas Mooney. ent://SD_ILS/0/SD_ILS:257213 2024-05-18T15:01:31Z 2024-05-18T15:01:31Z by&#160;Mooney, Thomas.<br/>Call Number&#160;006.696 23<br/>Publication Date&#160;2012<br/>Summary&#160;Step by step illustrated tutorials are supported by a focused commentary. The examples are designed to proceed from starting to model through model finishing to putting models to work within projects and presentation. The book shows both - the entire flow of asset creation and granular methodology. This book will appeal to anyone interested in 3D modeling who wants to improve their speed modeling ability, particularly artists whose work is relevant to industries where hard surface modeling or model prototyping is required, such as games, films, or visualization.<br/>Format:&#160;Electronic Resources<br/><a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=e900xww&AN=499138">Click here to view</a><br/> Unity 3.x game development essentials [electronic resource] : game development with C♯ and Javascript / Will Goldstone. ent://SD_ILS/0/SD_ILS:254666 2024-05-18T15:01:31Z 2024-05-18T15:01:31Z by&#160;Goldstone, Will.<br/>Call Number&#160;794.81526 23<br/>Publication Date&#160;2011<br/>Summary&#160;This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C♯ or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in.<br/>Format:&#160;Electronic Resources<br/><a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=e900xww&AN=419843">Click here to view</a><br/>